require("Turtle") Wheat = Turtle:new() function Wheat:getStatusDown() local bd, data = turtle.inspectDown() if(bd == true) then if(data.state.age == nil) then return -1 end end end function Wheat:isPlantable(slot, update) self:assertInvUpdate(update) if(type(self.inv[slot]) ~= "table") then return false end if(type(self.inv[slot].tags) ~= "table") then return false end return self.inv[slot].tags["forge:seeds"] == true end function Wheat:getPlantable(update) self:assertInvUpdate(update) end