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ddf13c76e4
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117b22041d
@ -29,11 +29,11 @@ end
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function Controller:doAction(id, message, protocol)
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function Controller:doAction(id, message, protocol)
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self:sendMessage(id, message, protocol)
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self:sendMessage(id, message, protocol)
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local id2, message2, protocol2
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local id2, message2
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repeat
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repeat
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id2, message2, protocol2 = rednet.receive()
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id2, message2 = rednet.receive()
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until id2 == id
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until id2 == id
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return protocol2 == "confirm", message2
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return message2 == "confirm", message2
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end
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end
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function Controller:setSlaveID(id)
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function Controller:setSlaveID(id)
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@ -76,7 +76,6 @@ end
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function Controller:autoWood()
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function Controller:autoWood()
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self.stop = false
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self.stop = false
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while(self.stop == false) do
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while(self.stop == false) do
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self.turtleStatus = "checking tree"
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self:updateFuelLevel()
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self:updateFuelLevel()
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self:updateDisplay(4)
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self:updateDisplay(4)
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local update = self:updateTreeStatus()
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local update = self:updateTreeStatus()
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@ -96,18 +95,16 @@ function Controller:autoWood()
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self:updateDisplay(4)
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self:updateDisplay(4)
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self:doAction(self.slaveID, "cutTree")
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self:doAction(self.slaveID, "cutTree")
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self.turtleStatus = "planting tree"
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self.turtleStatus = "planting tree"
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self:updateFuelLevel()
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self:updateFuelLevel
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self:updateDisplay(4)
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self:updateDisplay(4)
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self:doAction(self.slaveID, "plantTree")
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self:doAction(self.slaveID, "plantTree")
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end
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end
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if self.turtleFuelLevel < 1000 then
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self:doAction(self.slaveID, "refuel")
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end
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end
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end
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end
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end
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function Controller:updateFuelLevel()
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function Controller:updateFuelLevel()
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local s, fuelLevel = self:doAction(self.slaveID, "getFuelLevel")
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self.turtleStatus = "checking tree"
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local s, fuelLevel = self:doAction("getFuelLevel")
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if(s == true) then
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if(s == true) then
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self.turtleFuelLevel = fuelLevel
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self.turtleFuelLevel = fuelLevel
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end
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end
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@ -123,7 +120,7 @@ end
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function Controller:displayFuelLevel(line)
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function Controller:displayFuelLevel(line)
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if(self.monitor.sb.lines[line] ~= self.turtleFuelLevel) then
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if(self.monitor.sb.lines[line] ~= self.turtleFuelLevel) then
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self.monitor:setStatus(line, "fuel Level:" .. self.turtleFuelLevel)
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self.monitor:setStatus(line, self.turtleFuelLevel)
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end
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end
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end
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end
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@ -389,17 +389,3 @@ function Wood:assertInvUpdate(update)
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self:updateInv()
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self:updateInv()
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end
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end
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end
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end
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function Wood:refuel(goBack)
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if (goBack == nil) then goBack = true end
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if(goBack == true) then
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goBack = {self.x, self.y, self.z, self.dir}
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end
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self:clearInv("coalChest")
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turtle.select(1)
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turtle.suckDown()
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turtle.refuel()
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self:moveTo(goBack)
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end
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@ -34,9 +34,6 @@ function answer(message, id)
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end
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end
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elseif(message == "getFuelLevel") then
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elseif(message == "getFuelLevel") then
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rednet.send(id, tostring(tree:getFuelLevel()), "confirm")
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rednet.send(id, tostring(tree:getFuelLevel()), "confirm")
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elseif(message == "refuel") then
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tree:refuel()
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rednet.send(id, "refueled", "confirm")
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end
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end
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rednet.send(id, "could not resolve message", "error")
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rednet.send(id, "could not resolve message", "error")
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end
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end
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