2023-01-08 11:02:04 +00:00

51 lines
1.4 KiB
Lua

require("spruceCut")
require("Wood")
local path = "/treeAlpha2/properties.txt"
local hostPC = 30
sleep(1)
rednet.open("right")
rednet.send(hostPC, "started", "spruceCut")
local tree = Wood:new()
function answer(message, id)
sleep(0.1)
rednet.send(id, message, "received")
sleep(0.1)
if(message == "init") then
tree:readConfig(path)
tree:autoHome()
rednet.send(id, "init finished", "confirm")
elseif(message == "checkTree") then
rednet.send(id, tree:checkTree(), "confirm")
elseif(message == "plantTree") then
tree:plantTree()
rednet.send(id, "plant finished", "confirm")
elseif(message == "cutTree") then
tree:cutTree()
rednet.send(id, "cut finished", "confirm")
elseif(message == "sort") then
local hasMore = tree:sort()
if hasMore then
rednet.send(id, "sort finished, more in chest", "confirm")
else
rednet.send(id, "sort finished, chest empty", "confirm")
end
elseif(message == "getFuelLevel") then
rednet.send(id, tostring(tree:getFuelLevel()), "confirm")
elseif(message == "refuel") then
tree:refuel()
rednet.send(id, "refueled", "confirm")
end
rednet.send(id, "could not resolve message", "error")
end
local function main()
while true do
local id, message = rednet.receive()
answer(message, id)
end
end
main()